I was the director and technical lead on this animation. Getting the vegetation and volumetric int he first shot was really tough on such a tight deadline, but thanks to the render farm, the scene made it into the final cut. :D
I was also responsible for the cameras, effects, rendering and lighting as well as modeling and texturing vegetation modeling and placement, and the ocean shader that we use in nearly all out projects that have... oceans and the traffic script that we use for... :D
I was also responsible for the cameras, effects, rendering and lighting as well as modeling and texturing vegetation modeling and placement, and the ocean shader that we use in nearly all out projects that have... oceans and the traffic script that we use for... :D
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